J'essaie d'exécuter plusieurs jeux Blizzard, mais ils se plaignent tous de mon pilote graphique.
Voici quelques informations :
$ > glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_no_error,
GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_no_config_context,
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_OML_swap_method,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_context_flush_control, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
GLX_EXT_create_context_es_profile, GLX_EXT_fbconfig_packed_float,
GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context,
GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating,
GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, GLX_MESA_query_renderer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
Vendor: Intel Open Source Technology Center (0x8086)
Device: Mesa DRI Intel(R) UHD Graphics 620 (Kabylake GT2) (0x5917)
Version: 18.3.2
Accelerated: yes
Video memory: 3072MB
Unified memory: yes
Preferred profile: core (0x1)
Max core profile version: 4.5
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.2
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) UHD Graphics 620 (Kabylake GT2)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.3.2
OpenGL core profile shading language version string: 4.50
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend,
GL_AMD_gpu_shader_int64, GL_AMD_multi_draw_indirect,
GL_AMD_query_buffer_object, GL_AMD_seamless_cubemap_per_texture,
GL_AMD_shader_stencil_export, GL_AMD_shader_trinary_minmax,
GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index,
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
GL_APPLE_object_purgeable, GL_ARB_ES2_compatibility,
...........
OpenGL version string: 3.0 Mesa 18.3.2
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
GL_3DFX_texture_compression_FXT1, GL_AMD_conservative_depth,
GL_AMD_depth_clamp_separate, GL_AMD_draw_buffers_blend,
....
Aussi :
$ sudo hwinfo --gfxcard
13: PCI 02.0: 0300 VGA compatible controller (VGA)
[Created at pci.386]
Unique ID: _Znp.e3wbDZ8BKEA
SysFS ID: /devices/pci0000:00/0000:00:02.0
SysFS BusID: 0000:00:02.0
Hardware Class: graphics card
Model: "Intel UHD Graphics 620"
Vendor: pci 0x8086 "Intel Corporation"
Device: pci 0x5917 "UHD Graphics 620"
SubVendor: pci 0x1558 "CLEVO/KAPOK Computer"
SubDevice: pci 0x1413
Revision: 0x07
Driver: "i915"
Driver Modules: "i915"
Memory Range: 0xdb000000-0xdbffffff (rw,non-prefetchable)
Memory Range: 0x90000000-0x9fffffff (ro,non-prefetchable)
I/O Ports: 0xf000-0xf03f (rw)
Memory Range: 0x000c0000-0x000dffff (rw,non-prefetchable,disabled)
IRQ: 16 (110055 events)
I/O Ports: 0x3c0-0x3df (rw)
Module Alias: "pci:v00008086d00005917sv00001558sd00001413bc03sc00i00"
Driver Info #0:
Driver Status: i915 is active
Driver Activation Cmd: "modprobe i915"
Config Status: cfg=new, avail=yes, need=no, active=unknown
Primary display adapter: #13
Et aussi :
$ inxi -Gxx
Graphics: Card: Intel Device 5917 bus-ID: 00:02.0 chip-ID: 8086:5917
Display Server: x11 (X.Org 1.20.3 ) drivers: modesetting (unloaded: fbdev,vesa)
Resolution: [email protected]
OpenGL: renderer: Mesa DRI Intel UHD Graphics 620 (Kabylake GT2)
version: 4.5 Mesa 18.3.2 (compat-v: 3.0) Direct Render: Yes
Cependant, j'obtiens Your 3D accelerator card is not supported by World of Warcraft
ou (pour Warcraft 3) – Unable to initialize graphics. Please ensure your operating system and display drivers are up to date.
D'après ce que j'ai lu - le problème est que Mesa
ne charge pas le pilote graphique approprié. Mais je ne sais pas comment résoudre ce problème.
Avez-vous une idée ?
Merci